Economy

Resources

Resource tiles grow base materials needed for buildings and upgrades: Wheat Wheat, Wood Wood, and Stone Stone. Each grows at a set rate up to max capacity (based on variant and level). Resources regrow passively in real-time during runs and when the game is closed.

Harvest by running characters into tiles or placing them within gathering building zones. Characters bounce off resource tiles (except wheat) and harvest 1 unit by default. Upgrades allow harvesting while passing through and increase yield per harvest.

Generally, Wheat Wheat is easiest to accumulate, Stone Stone is hardest and lowest yield, and Wood Wood falls in between.

Basic Resource Tiles (2x2)

Wheat Field

Wheat Field

Initial 2x2 Wheat tile, available from start. Does NOT bounce characters. Starts at 1 capacity, upgrades to 7.

Level 1

Level 1

Capacity: 1

A field to harvest wheat

Cost: 30 Gold

Level 2

Level 2

Capacity: 4

Increase regrowth rate and capacity to 4

Cost: 120 Gold

Level 3

Level 3

Capacity: 7

Increase regrowth rate and capacity to 7

Cost: 180 Gold

Forest

Forest

Initial 2x2 Wood tile, available from start. Bounces characters by default. Starts at 1 capacity, upgrades to 5.

Level 1

Level 1

Capacity: 1

A field to harvest wood

Cost: 50 Gold, 2 Wheat

Level 2

Level 2

Capacity: 3

Increase regrowth rate and capacity to 3

Cost: 120 Gold, 4 Wheat

Level 3

Level 3

Capacity: 5

Increase regrowth rate and capacity to 5

Cost: 180 Gold, 6 Wheat

Stone

Stone

1x1 Stone tile. Bounces characters. Starts at 1 capacity, upgrades to 3. Hardest resource to gather.

Level 1

Level 1

Capacity: 1

A 1x1 tile to harvest stone

Cost: 100 Gold, 5 Wood

Level 2

Level 2

Capacity: 2

Increase regrowth rate and capacity to 2

Cost: 200 Gold, 10 Wood

Level 3

Level 3

Capacity: 3

Increase regrowth rate and capacity to 3

Cost: 300 Gold, 15 Wood

Currency

Gold

Gold

Primary currency for building construction, upgrades, and purchases. Earned from battles, resource conversion, and passive income from buildings like Gold Mines.

Blueprints

Blueprints

Required for advanced buildings and special upgrades. Obtained through specific achievements, late-game content, and special events.

Economy Tips

Early Game

  • • Build Gold Mine first for passive income
  • • Prioritize resource generation buildings
  • • Upgrade Wheat Fields before Forest
  • • Place 7+ Level 1 mines over fewer higher-level mines

Late Game

  • • Balance resource buildings with character houses
  • • Use U-shaped base layout for efficiency
  • • Convert excess resources to gold
  • • Save blueprints for key upgrades

Resource Conversion

Resources can be converted at specific buildings. Conversion rates vary based on building level and upgrades.

WheatGold

Market

WoodGold

Sawmill

StoneGold

Mason

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